Start with a story. Choose a platform. Take a risk.
Legacy
The In My Shoes Project
In My Shoes is an ever expanding library of over 130 audio, interactive audio and audio visual experiences.
In 2007 I had a brain injury, I lost the ability to walk and talk. I relearnt how to talk, but not how to communicate. I began to use audio as an alternative method of communication, this moved on to video goggles, 360 film and virtual reality. Using this format to connect with my friends, family and medical team had a huge impact on my quality of life.
I have since collaborated with over 130 different people to use audio and audio visual experiences, touch, taste and smell to share their experiences in the same way.
In My Shoes was officially founded in 2009, it is an internationally recognised empathy project - yielding a library of over 100 interactive audio and visual experiences seen by 32,000 audience members in Europe, The US, Australia & Asia.
This picture shows me guiding a participant through In My Shoes: Waking in Slough (New York Academy of Medicine 2012), He is wearing Vuzix Video goggles, my handbag, my watch and my fountain pen. I used these props, touch, taste and smell to guide him through an epileptic seizure that I had on a train.
Quip
In 2024 I co-founded Quip with Siobhan McDonnell. Quip is a collaboration with AI specialists (UWE) and neuroscientists (UCL) who specialise in humour and a team of developers. We are building a unique tech framework for crafting comedy in immersive Films, Games and Location Based Experiences (LBE). Quip uses voice recognition, micro expression detection and sentiment analysis to influence the virtual world. It increases immersion, accessibility & audience impact. It also informs important and meaningful audience research. Quip was selected by the CoStar Ideate programme in 2025.
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